Artykuł Zotac GeForce GTX 580 AMP2! Edition 3072MB GDDR5 pochodzi z serwisu CRN.
]]>Kod producenta | ZT-50104-10P |
Gwarancja [miesiące] | 60 |
Producent chipsetu | Nvidia |
Model chipsetu | GeForce GTX 580 |
Liczba jednostek zunifikowanych | 512 |
Pamięć [MB] | 3072 |
Wyjście HDMI | brak |
Wyposażenie i dane techniczne [pkt.] | 82 |
Chłodzenie (głośność) [pkt.] | 59 |
Wydajność [pkt.] | 73 |
Dane techniczne | |
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] | 815 |
Częstotliwość taktowania rdzenia bez obiążenia [MHz] | 51 |
Częstotliwość taktowania shaderów pod obciążeniem [MHz] | 1630 |
Częstotliwość taktowania shaderów bez obciążenia [MHz] | 51 |
Częstotliwość taktowania pamięci [MHz] | 4104 |
Typ pamięci | GDDR5 |
Szerokość interfejsu pamięci [bity] | 384 |
Czas dostępu [ns] | 0.4 |
Wyjścia | |
D-sub | brak |
DVI | tak |
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port | 0/1/0/0 |
Wyjście TV (PAL) | brak |
Sterowniki użyte w testach | 275,2 |
Wyniki testu | |
3DMark 11 (1.0.0.0) Performance | |
3DMark Score | 5732 |
Graphics score | 5546 |
Physics Score | 7107 |
Combined Score | 5520 |
GraphicsTest1 | 24.42 |
GraphicsTest2 | 25.89 |
GraphicsTest3 | 31.43 |
GraphicsTest4 | 18.35 |
PhysicsTest | 22.56 |
CombinedTest | 25.68 |
3DMark 11 (1.0.0.0) Extreme | |
3DMark Score | 2030 |
Graphics score | 1840 |
Physics Score | 7097 |
Combined Score | 2295 |
GraphicsTest1 | 9.36 |
GraphicsTest2 | 9.52 |
GraphicsTest3 | 8.98 |
GraphicsTest4 | 5.67 |
PhysicsTest | 22.53 |
CombinedTest | 10.68 |
3DMark Vantage (1.0.2) Performance | |
3DMark Score | 24087 |
GPU Score | 25408 |
GPU Test 1 | 75 |
GPU Test 2 | 74 |
CPU Score | 20837 |
3DMark Vantage (1.0.2) Extreme | |
3DMark Score | 13639 |
GPU Score | 13397 |
GPU Test 1 | 42 |
GPU Test 2 | 37 |
CPU Score | 20764 |
3DMark06 (1.2.0) | |
3DMark result | 22603 |
SM2.0 Score | 8293 |
HDR/SM3.0 Score | 11646 |
CPU Score | 5918 |
Far Cry 2 (DirectX 10) demo: Playback; all high | |
1280×1024 | |
noAA [FPS] | 145.62 |
4xAA [FPS] | 138.02 |
8xAA [FPS] | 126.78 |
1680×1050 | |
noAA [FPS] | 138.96 |
4xAA [FPS] | 131.15 |
8xAA [FPS] | 114.7 |
1920×1200 | |
noAA [FPS] | 132.84 |
4xAA [FPS] | 119.64 |
8xAA [FPS] | 106.06 |
2560×1600 | |
noAA [FPS] | 101.03 |
4xAA [FPS] | 83.22 |
8xAA [FPS] | 70.37 |
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast | |
1280×1024 | |
AAx0 | 74.44 |
AAx4 | 65.99 |
AAx8 | 65.05 |
1680×1050 | |
AAx0 | 60.9 |
AAx4 | 52.99 |
AAx8 | 52.14 |
1920×1200 | |
AAx0 | 49.98 |
AAx4 | 43.05 |
AAx8 | 42.39 |
2560×1600 | |
AAx0 | 30.4 |
AAx4 | 26.2 |
AAx8 | 25.98 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) | |
1280×1024 | |
Day [FPS] | 112 |
Night [FPS] | 105 |
Rain [FPS] | 111 |
Sun [FPS] | 51 |
Average [FPS] | 95 |
1680×1050 | |
Day [FPS] | 55 |
Night [FPS] | 53 |
Rain [FPS] | 54 |
Sun [FPS] | 31 |
Average [FPS] | 48 |
1920×1200 | |
Day [FPS] | 26 |
Night [FPS] | 25 |
Rain [FPS] | 26 |
Sun [FPS] | 18 |
Average [FPS] | 24 |
2560×1600 | |
Day [FPS] | 16 |
Night [FPS] | 16 |
Rain [FPS] | 16 |
Sun [FPS] | 11 |
Average [FPS] | 15 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows | |
1280×1024 | |
Day [FPS] | 133 |
Night [FPS] | 145 |
Rain [FPS] | 156 |
Sun [FPS] | 90 |
Average [FPS] | 131 |
1680×1050 | |
Day [FPS] | 91 |
Night [FPS] | 96 |
Rain [FPS] | 102 |
Sun [FPS] | 62 |
Average [FPS] | 88 |
1920×1200 | |
Day [FPS] | 67 |
Night [FPS] | 71 |
Rain [FPS] | 74 |
Sun [FPS] | 47 |
Average [FPS] | 65 |
2560×1600 | |
Day [FPS] | 42 |
Night [FPS] | 44 |
Rain [FPS] | 46 |
Sun [FPS] | 29 |
Average [FPS] | 40 |
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark | |
1280×1024 | |
noAA noAF [FPS] | 218.2 |
4xAA 8xAF [FPS] | 213.7 |
8xAA 16xAF [FPS] | 193.7 |
1680×1050 | |
noAA noAF [FPS] | 200.9 |
4xAA 8xAF [FPS] | 194.7 |
8xAA 16xAF [FPS] | 170.7 |
1920×1200 | |
noAA noAF [FPS] | 185.7 |
4xAA 8xAF [FPS] | 172.6 |
8xAA 16xAF [FPS] | 155.3 |
2560×1600 | |
noAA noAF [FPS] | 131.4 |
4xAA 8xAF [FPS] | 120.6 |
8xAA 16xAF [FPS] | 104.0 |
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 | |
1280×1024 noAA noAF | |
DX10 | 144.0 |
DX11 | 98.0 |
1680×1050 AAx2 AFx8 | |
DX10 | 82.0 |
DX11 | 59.3 |
1920×1200 AAx4 AFx16 | |
DX10 | 56.4 |
DX11 | 42.6 |
2560×1600 AAx4 AFx16 | |
DX10 | 34.5 |
DX11 | 28.6 |
DiRT2 | |
1280×1024 |
Artykuł Zotac GeForce GTX 580 AMP2! Edition 3072MB GDDR5 pochodzi z serwisu CRN.
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