Artykuł Zotac GeForce GTX 580 AMP! Edition 1536MB GDDR5 pochodzi z serwisu CRN.
]]>Kod producenta | ZT-50102-10P |
Gwarancja [miesiące] | 60 |
Producent chipsetu | Nvidia |
Model chipsetu | GeForce GTX 580 |
Liczba jednostek zunifikowanych | 512 |
Pamięć [MB] | 1536 |
Wyjście HDMI | brak |
Wyposażenie i dane techniczne [pkt.] | 82 |
Chłodzenie (głośność) [pkt.] | 69 |
Wydajność [pkt.] | 71 |
Dane techniczne | |
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] | 810 |
Częstotliwość taktowania rdzenia bez obiążenia [MHz] | 51 |
Częstotliwość taktowania shaderów pod obciążeniem [MHz] | 1620 |
Częstotliwość taktowania shaderów bez obciążenia [MHz] | 51 |
Częstotliwość taktowania pamięci [MHz] | 4100 |
Typ pamięci | GDDR5 |
Szerokość interfejsu pamięci [bity] | 384 |
Czas dostępu [ns] | 0.25 |
Wyjścia | |
D-sub | brak |
DVI | tak |
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port | 0/1/0/0 |
Wyjście TV (PAL) | brak |
Sterowniki użyte w testach | 263,09 |
Wyniki testu | |
3DMark 11 (1.0.0.0) Performance | |
3DMark Score | 6120 |
Graphics score | 6072 |
Physics Score | 6977 |
Combined Score | 5448 |
GraphicsTest1 | 26.21 |
GraphicsTest2 | 27.63 |
GraphicsTest3 | 38.55 |
GraphicsTest4 | 19.53 |
PhysicsTest | 22.15 |
CombinedTest | 25.34 |
3DMark 11 (1.0.0.0) Extreme | |
3DMark Score | 2050 |
Graphics score | 1866 |
Physics Score | 6979 |
Combined Score | 2236 |
GraphicsTest1 | 9.4 |
GraphicsTest2 | 9.61 |
GraphicsTest3 | 9.16 |
GraphicsTest4 | 5.77 |
PhysicsTest | 22.16 |
CombinedTest | 10.4 |
3DMark Vantage (1.0.2) Performance | |
3DMark Score | 23970 |
GPU Score | 25239 |
GPU Test 1 | 75 |
GPU Test 2 | 73 |
CPU Score | 20828 |
3DMark Vantage (1.0.2) Extreme | |
3DMark Score | 13587 |
GPU Score | 13341 |
GPU Test 1 | 41 |
GPU Test 2 | 36 |
CPU Score | 20931 |
3DMark06 (1.2.0) | |
3DMark result | 22850 |
SM2.0 Score | 8433 |
HDR/SM3.0 Score | 11806 |
CPU Score | 5902 |
Far Cry 2 (DirectX 10) demo: Playback; all high | |
1280×1024 | |
noAA [FPS] | 144.08 |
4xAA [FPS] | 137.11 |
8xAA [FPS] | 128.25 |
1680×1050 | |
noAA [FPS] | 136.48 |
4xAA [FPS] | 128.66 |
8xAA [FPS] | 116.43 |
1920×1200 | |
noAA [FPS] | 127.75 |
4xAA [FPS] | 116.66 |
8xAA [FPS] | 101.34 |
2560×1600 | |
noAA [FPS] | 99.93 |
4xAA [FPS] | 82.73 |
8xAA [FPS] | 67.73 |
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast | |
1280×1024 | |
AAx0 | 67.99 |
AAx4 | 61.39 |
AAx8 | 60.73 |
1680×1050 | |
AAx0 | 56.83 |
AAx4 | 50.67 |
AAx8 | 50.05 |
1920×1200 | |
AAx0 | 47.69 |
AAx4 | 41.89 |
AAx8 | 41.49 |
2560×1600 | |
AAx0 | 29.97 |
AAx4 | 25.86 |
AAx8 | 25.7 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) | |
1280×1024 | |
Day [FPS] | 110 |
Night [FPS] | 105 |
Rain [FPS] | 111 |
Sun [FPS] | 56 |
Average [FPS] | 96 |
1680×1050 | |
Day [FPS] | 54 |
Night [FPS] | 52 |
Rain [FPS] | 54 |
Sun [FPS] | 33 |
Average [FPS] | 48 |
1920×1200 | |
Day [FPS] | 27 |
Night [FPS] | 25 |
Rain [FPS] | 26 |
Sun [FPS] | 19 |
Average [FPS] | 24 |
2560×1600 | |
Day [FPS] | 16 |
Night [FPS] | 16 |
Rain [FPS] | 16 |
Sun [FPS] | 11 |
Average [FPS] | 15 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows | |
1280×1024 | |
Day [FPS] | 134 |
Night [FPS] | 143 |
Rain [FPS] | 150 |
Sun [FPS] | 93 |
Average [FPS] | 130 |
1680×1050 | |
Day [FPS] | 91 |
Night [FPS] | 94 |
Rain [FPS] | 100 |
Sun [FPS] | 64 |
Average [FPS] | 87 |
1920×1200 | |
Day [FPS] | 66 |
Night [FPS] | 69 |
Rain [FPS] | 73 |
Sun [FPS] | 47 |
Average [FPS] | 64 |
2560×1600 | |
Day [FPS] | 41 |
Night [FPS] | 43 |
Rain [FPS] | 46 |
Sun [FPS] | 30 |
Average [FPS] | 40 |
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark | |
1280×1024 | |
noAA noAF [FPS] | 206.0 |
4xAA 8xAF [FPS] | 190.5 |
8xAA 16xAF [FPS] | 170.7 |
1680×1050 | |
noAA noAF [FPS] | 180.9 |
4xAA 8xAF [FPS] | 165.0 |
8xAA 16xAF [FPS] | 145.9 |
1920×1200 | |
noAA noAF [FPS] | 156.6 |
4xAA 8xAF [FPS] | 142.8 |
8xAA 16xAF [FPS] | 126.1 |
2560×1600 | |
noAA noAF [FPS] | 108.3 |
4xAA 8xAF [FPS] | 92.5 |
8xAA 16xAF [FPS] | 89.1 |
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 | |
1280×1024 noAA noAF | |
DX10 | 136.4 |
DX11 | 93.2 |
1680×1050 AAx2 AFx8 | |
DX10 | 80.7 |
DX11 | 58.4 |
1920×1200 AAx4 AFx16 | |
DX10 | 56.2 |
DX11 | 46.2 |
2560×1600 AAx4 AFx16 | |
DX10 | 35.0 |
DX11 | 28.4 |
DiRT2 | |
1280×1024 |
Artykuł Zotac GeForce GTX 580 AMP! Edition 1536MB GDDR5 pochodzi z serwisu CRN.
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