Artykuł Zotac GeForce GTX 480 AMP! Edition 1536MB GDDR5 pochodzi z serwisu CRN.
]]>Kod producenta | ZT-40102-10P |
Gwarancja [miesiące] | 60 |
Producent chipsetu | Nvidia |
Model chipsetu | GeForce GTX 480 |
Liczba jednostek zunifikowanych | 480 |
Pamięć [MB] | 1536 |
Wyjście HDMI | brak |
Wyposażenie i dane techniczne [pkt.] | 67 |
Chłodzenie (głośność) [pkt.] | 68 |
Wydajność [pkt.] | 60 |
Dane techniczne | |
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] | 756 |
Częstotliwość taktowania rdzenia bez obiążenia [MHz] | 51 |
Częstotliwość taktowania shaderów pod obciążeniem [MHz] | 1512 |
Częstotliwość taktowania shaderów bez obciążenia [MHz] | 51 |
Częstotliwość taktowania pamięci [MHz] | 3800 |
Typ pamięci | GDDR5 |
Szerokość interfejsu pamięci [bity] | 384 |
Czas dostępu [ns] | 0.4 |
Wyjścia | |
D-sub | brak |
DVI | tak |
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port | 0/1/0/0 |
Wyjście TV (PAL) | brak |
Sterowniki użyte w testach | 257,21 |
Wyniki testu | |
3DMark 11 (1.0.0.0) Performance | |
3DMark Score | 0 |
Graphics score | 0 |
Physics Score | 0 |
Combined Score | 0 |
GraphicsTest1 | 0.0 |
GraphicsTest2 | 0.0 |
GraphicsTest3 | 0.0 |
GraphicsTest4 | 0.0 |
PhysicsTest | 0.0 |
CombinedTest | 0.0 |
3DMark 11 (1.0.0.0) Extreme | |
3DMark Score | 0 |
Graphics score | 0 |
Physics Score | 0 |
Combined Score | 0 |
GraphicsTest1 | 0.0 |
GraphicsTest2 | 0.0 |
GraphicsTest3 | 0.0 |
GraphicsTest4 | 0.0 |
PhysicsTest | 0.0 |
CombinedTest | 0.0 |
3DMark Vantage (1.0.2) Performance | |
3DMark Score | 19918 |
GPU Score | 19640 |
GPU Test 1 | 61 |
GPU Test 2 | 54 |
CPU Score | 20801 |
3DMark Vantage (1.0.2) Extreme | |
3DMark Score | 10419 |
GPU Score | 10149 |
GPU Test 1 | 32 |
GPU Test 2 | 28 |
CPU Score | 21012 |
3DMark06 (1.2.0) | |
3DMark result | 22477 |
SM2.0 Score | 8351 |
HDR/SM3.0 Score | 11435 |
CPU Score | 5927 |
Far Cry 2 (DirectX 10) demo: Playback; all high | |
1280×1024 | |
noAA [FPS] | 138.22 |
4xAA [FPS] | 129.17 |
8xAA [FPS] | 119.52 |
1680×1050 | |
noAA [FPS] | 131.07 |
4xAA [FPS] | 119.03 |
8xAA [FPS] | 103.88 |
1920×1200 | |
noAA [FPS] | 118.53 |
4xAA [FPS] | 102.51 |
8xAA [FPS] | 88.01 |
2560×1600 | |
noAA [FPS] | 85.6 |
4xAA [FPS] | 70.34 |
8xAA [FPS] | 59.06 |
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast | |
1280×1024 | |
AAx0 | 62.3 |
AAx4 | 53.79 |
AAx8 | 52.77 |
1680×1050 | |
AAx0 | 49.78 |
AAx4 | 42.82 |
AAx8 | 41.99 |
1920×1200 | |
AAx0 | 40.66 |
AAx4 | 34.66 |
AAx8 | 34.0 |
2560×1600 | |
AAx0 | 24.69 |
AAx4 | 21.14 |
AAx8 | 20.87 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) | |
1280×1024 | |
Day [FPS] | 95 |
Night [FPS] | 89 |
Rain [FPS] | 94 |
Sun [FPS] | 49 |
Average [FPS] | 82 |
1680×1050 | |
Day [FPS] | 45 |
Night [FPS] | 43 |
Rain [FPS] | 45 |
Sun [FPS] | 28 |
Average [FPS] | 40 |
1920×1200 | |
Day [FPS] | 22 |
Night [FPS] | 21 |
Rain [FPS] | 21 |
Sun [FPS] | 15 |
Average [FPS] | 20 |
2560×1600 | |
Day [FPS] | 13 |
Night [FPS] | 13 |
Rain [FPS] | 13 |
Sun [FPS] | 9 |
Average [FPS] | 12 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows | |
1280×1024 | |
Day [FPS] | 116 |
Night [FPS] | 122 |
Rain [FPS] | 129 |
Sun [FPS] | 78 |
Average [FPS] | 111 |
1680×1050 | |
Day [FPS] | 71 |
Night [FPS] | 73 |
Rain [FPS] | 77 |
Sun [FPS] | 51 |
Average [FPS] | 68 |
1920×1200 | |
Day [FPS] | 52 |
Night [FPS] | 54 |
Rain [FPS] | 57 |
Sun [FPS] | 38 |
Average [FPS] | 50 |
2560×1600 | |
Day [FPS] | 33 |
Night [FPS] | 34 |
Rain [FPS] | 35 |
Sun [FPS] | 24 |
Average [FPS] | 32 |
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark | |
1280×1024 | |
noAA noAF [FPS] | 193.6 |
4xAA 8xAF [FPS] | 184.2 |
8xAA 16xAF [FPS] | 168.5 |
1680×1050 | |
noAA noAF [FPS] | 155.2 |
4xAA 8xAF [FPS] | 141.9 |
8xAA 16xAF [FPS] | 125.8 |
1920×1200 | |
noAA noAF [FPS] | 138.3 |
4xAA 8xAF [FPS] | 120.3 |
8xAA 16xAF [FPS] | 105.1 |
2560×1600 | |
noAA noAF [FPS] | 91.9 |
4xAA 8xAF [FPS] | 77.9 |
8xAA 16xAF [FPS] | 67.6 |
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 | |
1280×1024 noAA noAF | |
DX10 | 116.7 |
DX11 | 81.9 |
1680×1050 AAx2 AFx8 | |
DX10 | 65.5 |
DX11 | 48.7 |
1920×1200 AAx4 AFx16 | |
DX10 | 46.0 |
DX11 | 35.6 |
2560×1600 AAx4 AFx16 | |
DX10 | 28.2 |
DX11 | 23.3 |
DiRT2 | |
1280×1024 |
Artykuł Zotac GeForce GTX 480 AMP! Edition 1536MB GDDR5 pochodzi z serwisu CRN.
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