Artykuł Zotac GeForce GTX 480 1536MB GDDR5 pochodzi z serwisu CRN.
]]>Kod producenta | ZT-40101-10P |
Gwarancja [miesiące] | 120 |
Producent chipsetu | Nvidia |
Model chipsetu | GeForce GTX 480 |
Liczba jednostek zunifikowanych | 480 |
Pamięć [MB] | 1536 |
Wyjście HDMI | brak |
Wyposażenie i dane techniczne [pkt.] | 74 |
Chłodzenie (głośność) [pkt.] | 43 |
Wydajność [pkt.] | 70 |
Dane techniczne | |
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] | 700 |
Częstotliwość taktowania rdzenia bez obiążenia [MHz] | 51 |
Częstotliwość taktowania shaderów pod obciążeniem [MHz] | 1401 |
Częstotliwość taktowania shaderów bez obciążenia [MHz] | 51 |
Częstotliwość taktowania pamięci [MHz] | 3696 |
Typ pamięci | GDDR5 |
Szerokość interfejsu pamięci [bity] | 384 |
Czas dostępu [ns] | 0.4 |
Wyjścia | |
D-sub | brak |
DVI | tak |
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port | 0/1/0/0 |
Wyjście TV (PAL) | brak |
Sterowniki użyte w testach | 197,41 |
Wyniki testu | |
3DMark 11 (1.0.0.0) Performance | |
3DMark Score | 18037 |
Graphics score | 17245 |
Physics Score | 55 |
Combined Score | 46 |
GraphicsTest1 | 20921 |
GraphicsTest2 | |
GraphicsTest3 | 22122 |
GraphicsTest4 | 8322 |
PhysicsTest | 11099 |
CombinedTest | 5889 |
3DMark 11 (1.0.0.0) Extreme | |
3DMark Score | |
Graphics score | 136.22 |
Physics Score | 124.58 |
Combined Score | 110.16 |
GraphicsTest1 | |
GraphicsTest2 | 124.71 |
GraphicsTest3 | 109.51 |
GraphicsTest4 | 91.07 |
PhysicsTest | |
CombinedTest | 111.09 |
3DMark Vantage (1.0.2) Performance | 92.72 |
3DMark Score | 76.69 |
GPU Score | |
GPU Test 1 | 76.49 |
GPU Test 2 | 63.39 |
CPU Score | 50.63 |
3DMark Vantage (1.0.2) Extreme | |
3DMark Score | |
GPU Score | 56.75 |
GPU Test 1 | 49.36 |
GPU Test 2 | 48.48 |
CPU Score | |
3DMark06 (1.2.0) | 45.09 |
3DMark result | 39.11 |
SM2.0 Score | 38.45 |
HDR/SM3.0 Score | |
CPU Score | 36.87 |
Far Cry 2 (DirectX 10) demo: Playback; all high | 31.78 |
1280×1024 | 31.25 |
noAA [FPS] | |
4xAA [FPS] | 22.46 |
8xAA [FPS] | 19.27 |
1680×1050 | 19.05 |
noAA [FPS] | |
4xAA [FPS] | |
8xAA [FPS] | 87 |
1920×1200 | 82 |
noAA [FPS] | 86 |
4xAA [FPS] | 44 |
8xAA [FPS] | 75 |
2560×1600 | |
noAA [FPS] | 43 |
4xAA [FPS] | 40 |
8xAA [FPS] | 42 |
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast | 26 |
1280×1024 | 38 |
AAx0 | |
AAx4 | 22 |
AAx8 | 21 |
1680×1050 | 21 |
AAx0 | 15 |
AAx4 | 20 |
AAx8 | |
1920×1200 | 13 |
AAx0 | 13 |
AAx4 | 13 |
AAx8 | 9 |
2560×1600 | 12 |
AAx0 | |
AAx4 | |
AAx8 | 103 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) | 108 |
1280×1024 | 115 |
Day [FPS] | 65 |
Night [FPS] | 98 |
Rain [FPS] | |
Sun [FPS] | 64 |
Average [FPS] | 68 |
1680×1050 | 71 |
Day [FPS] | 45 |
Night [FPS] | 62 |
Rain [FPS] | |
Sun [FPS] | 46 |
Average [FPS] | 48 |
1920×1200 | 50 |
Day [FPS] | 34 |
Night [FPS] | 45 |
Rain [FPS] | |
Sun [FPS] | 29 |
Average [FPS] | 30 |
2560×1600 | 31 |
Day [FPS] | 21 |
Night [FPS] | 28 |
Rain [FPS] | |
Sun [FPS] | |
Average [FPS] | 179.4 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows | 168.3 |
1280×1024 | 150.7 |
Day [FPS] | |
Night [FPS] | 154.5 |
Rain [FPS] | 137.8 |
Sun [FPS] | 120.7 |
Average [FPS] | |
1680×1050 | 132.3 |
Day [FPS] | 114.5 |
Night [FPS] | 100.6 |
Rain [FPS] | |
Sun [FPS] | 85.3 |
Average [FPS] | 73.2 |
1920×1200 | 63.9 |
Day [FPS] | |
Night [FPS] | |
Rain [FPS] | 107.8 |
Sun [FPS] | 73.3 |
Average [FPS] | |
2560×1600 | 60.1 |
Day [FPS] | 44.1 |
Night [FPS] | |
Rain [FPS] | 39.9 |
Sun [FPS] | 30.8 |
Average [FPS] | |
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark | 24.4 |
1280×1024 | 20.3 |
noAA noAF [FPS] | |
4xAA 8xAF [FPS] | |
8xAA 16xAF [FPS] | 149.1 |
1680×1050 | 118.4 |
noAA noAF [FPS] | |
4xAA 8xAF [FPS] | 128.8 |
8xAA 16xAF [FPS] | 101.8 |
1920×1200 | |
noAA noAF [FPS] | 111.3 |
4xAA 8xAF [FPS] | 89.6 |
8xAA 16xAF [FPS] | |
2560×1600 | 77.2 |
noAA noAF [FPS] | 63.0 |
4xAA 8xAF [FPS] | |
8xAA 16xAF [FPS] | 1 |
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 | 1 |
1280×1024 noAA noAF | 0 |
DX10 | 0 |
DX11 | 38,4 |
1680×1050 AAx2 AFx8 | 38,1 |
DX10 | 2,6 |
DX11 | 2,5 |
1920×1200 AAx4 AFx16 | 64,6 |
DX10 | 64,2 |
DX11 | 17,6 |
2560×1600 AAx4 AFx16 | 17,5 |
DX10 | 52,6 |
DX11 | 52,1 |
DiRT2 | 7,5 |
1280×1024 | 7,4 |
Artykuł Zotac GeForce GTX 480 1536MB GDDR5 pochodzi z serwisu CRN.
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