Artykuł Zotac GeForce GTX 465 1024MB GDDR5 pochodzi z serwisu CRN.
]]>Kod producenta | ZT-40301-10P |
Gwarancja [miesiące] | 60 |
Producent chipsetu | Nvidia |
Model chipsetu | GeForce GTX 465 |
Liczba jednostek zunifikowanych | 352 |
Pamięć [MB] | 1024 |
Wyjście HDMI | brak |
Wyposażenie i dane techniczne [pkt.] | 65 |
Chłodzenie (głośność) [pkt.] | 60 |
Wydajność [pkt.] | 37 |
Dane techniczne | |
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] | 607 |
Częstotliwość taktowania rdzenia bez obiążenia [MHz] | 51 |
Częstotliwość taktowania shaderów pod obciążeniem [MHz] | 1215 |
Częstotliwość taktowania shaderów bez obciążenia [MHz] | 51 |
Częstotliwość taktowania pamięci [MHz] | 3206 |
Typ pamięci | GDDR5 |
Szerokość interfejsu pamięci [bity] | 256 |
Czas dostępu [ns] | 0.4 |
Wyjścia | |
D-sub | brak |
DVI | tak |
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port | 0/1/0/0 |
Wyjście TV (PAL) | brak |
Sterowniki użyte w testach | 258,96 |
Wyniki testu | |
3DMark 11 (1.0.0.0) Performance | |
3DMark Score | 0 |
Graphics score | 0 |
Physics Score | 0 |
Combined Score | 0 |
GraphicsTest1 | 0.0 |
GraphicsTest2 | 0.0 |
GraphicsTest3 | 0.0 |
GraphicsTest4 | 0.0 |
PhysicsTest | 0.0 |
CombinedTest | 0.0 |
3DMark 11 (1.0.0.0) Extreme | |
3DMark Score | 0 |
Graphics score | 0 |
Physics Score | 0 |
Combined Score | 0 |
GraphicsTest1 | 0.0 |
GraphicsTest2 | 0.0 |
GraphicsTest3 | 0.0 |
GraphicsTest4 | 0.0 |
PhysicsTest | 0.0 |
CombinedTest | 0.0 |
3DMark Vantage (1.0.2) Performance | |
3DMark Score | 13153 |
GPU Score | 11714 |
GPU Test 1 | 36 |
GPU Test 2 | 32 |
CPU Score | 20823 |
3DMark Vantage (1.0.2) Extreme | |
3DMark Score | 6082 |
GPU Score | 5864 |
GPU Test 1 | 18 |
GPU Test 2 | 16 |
CPU Score | 20796 |
3DMark06 (1.2.0) | |
3DMark result | 20787 |
SM2.0 Score | 8292 |
HDR/SM3.0 Score | 9632 |
CPU Score | 5900 |
Far Cry 2 (DirectX 10) demo: Playback; all high | |
1280×1024 | |
noAA [FPS] | 107.6202 |
4xAA [FPS] | 89.2806 |
8xAA [FPS] | 76.2654 |
1680×1050 | |
noAA [FPS] | 90.5454 |
4xAA [FPS] | 74.4498 |
8xAA [FPS] | 62.169 |
1920×1200 | |
noAA [FPS] | 77.469 |
4xAA [FPS] | 62.7606 |
8xAA [FPS] | 51.8976 |
2560×1600 | |
noAA [FPS] | 51.7242 |
4xAA [FPS] | 41.2386 |
8xAA [FPS] | 33.5172 |
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast | |
1280×1024 | |
AAx0 | 38.67 |
AAx4 | 33.25 |
AAx8 | 32.65 |
1680×1050 | |
AAx0 | 30.25 |
AAx4 | 26.03 |
AAx8 | 25.63 |
1920×1200 | |
AAx0 | 24.38 |
AAx4 | 20.93 |
AAx8 | 20.63 |
2560×1600 | |
AAx0 | 14.62 |
AAx4 | 11.19 |
AAx8 | 10.96 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) | |
1280×1024 | |
Day [FPS] | 58 |
Night [FPS] | 55 |
Rain [FPS] | 58 |
Sun [FPS] | 29 |
Average [FPS] | 50 |
1680×1050 | |
Day [FPS] | 25 |
Night [FPS] | 24 |
Rain [FPS] | 25 |
Sun [FPS] | 15 |
Average [FPS] | bd. |
1920×1200 | |
Day [FPS] | 12 |
Night [FPS] | 12 |
Rain [FPS] | 12 |
Sun [FPS] | 9 |
Average [FPS] | bd. |
2560×1600 | |
Day [FPS] | 7 |
Night [FPS] | 7 |
Rain [FPS] | 7 |
Sun [FPS] | 5 |
Average [FPS] | bd. |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows | |
1280×1024 | |
Day [FPS] | 71 |
Night [FPS] | 75 |
Rain [FPS] | 78 |
Sun [FPS] | 46 |
Average [FPS] | 68 |
1680×1050 | |
Day [FPS] | 42 |
Night [FPS] | 44 |
Rain [FPS] | 46 |
Sun [FPS] | 30 |
Average [FPS] | 41 |
1920×1200 | |
Day [FPS] | 30 |
Night [FPS] | 31 |
Rain [FPS] | 33 |
Sun [FPS] | 22 |
Average [FPS] | 29 |
2560×1600 | |
Day [FPS] | 17 |
Night [FPS] | 18 |
Rain [FPS] | 19 |
Sun [FPS] | 12 |
Average [FPS] | 17 |
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark | |
1280×1024 | |
noAA noAF [FPS] | 134.7 |
4xAA 8xAF [FPS] | 117.2 |
8xAA 16xAF [FPS] | 97.1 |
1680×1050 | |
noAA noAF [FPS] | 107.6 |
4xAA 8xAF [FPS] | 90.1 |
8xAA 16xAF [FPS] | 77.7 |
1920×1200 | |
noAA noAF [FPS] | 89.5 |
4xAA 8xAF [FPS] | 74.7 |
8xAA 16xAF [FPS] | 62.1 |
2560×1600 | |
noAA noAF [FPS] | 55.8 |
4xAA 8xAF [FPS] | 47.6 |
8xAA 16xAF [FPS] | 40.0 |
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 | |
1280×1024 noAA noAF | |
DX10 | 72.6 |
DX11 | 28.8 |
1680×1050 AAx2 AFx8 | |
DX10 | 39.2 |
DX11 | 25.9 |
1920×1200 AAx4 AFx16 | |
DX10 | 26.9 |
DX11 | 20.1 |
2560×1600 AAx4 AFx16 | |
DX10 | 9.5 |
DX11 | 5.6 |
DiRT2 | |
1280×1024 |
Artykuł Zotac GeForce GTX 465 1024MB GDDR5 pochodzi z serwisu CRN.
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