Artykuł Zotac GeForce GT 430 1024MB GDDR3 pochodzi z serwisu CRN.
]]>Kod producenta | ZT-40602-10L |
Gwarancja [miesiące] | 60 |
Producent chipsetu | Nvidia |
Model chipsetu | GeForce GT 430 |
Liczba jednostek zunifikowanych | 96 |
Pamięć [MB] | 1024 |
Wyjście HDMI | tak |
Wyposażenie i dane techniczne [pkt.] | 61 |
Chłodzenie (głośność) [pkt.] | 53 |
Wydajność [pkt.] | 12 |
Dane techniczne | |
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] | 700 |
Częstotliwość taktowania rdzenia bez obiążenia [MHz] | 51 |
Częstotliwość taktowania shaderów pod obciążeniem [MHz] | 1400 |
Częstotliwość taktowania shaderów bez obciążenia [MHz] | 51 |
Częstotliwość taktowania pamięci [MHz] | 1800 |
Typ pamięci | GDDR3 |
Szerokość interfejsu pamięci [bity] | 128 |
Czas dostępu [ns] | 1.1 |
Wyjścia | |
D-sub | brak |
DVI | tak |
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port | 1/0/1/0 |
Wyjście TV (PAL) | brak |
Sterowniki użyte w testach | 260,99 |
Wyniki testu | |
3DMark 11 (1.0.0.0) Performance | |
3DMark Score | 0 |
Graphics score | 0 |
Physics Score | 0 |
Combined Score | 0 |
GraphicsTest1 | 0.0 |
GraphicsTest2 | 0.0 |
GraphicsTest3 | 0.0 |
GraphicsTest4 | 0.0 |
PhysicsTest | 0.0 |
CombinedTest | 0.0 |
3DMark 11 (1.0.0.0) Extreme | |
3DMark Score | 0 |
Graphics score | 0 |
Physics Score | 0 |
Combined Score | 0 |
GraphicsTest1 | 0.0 |
GraphicsTest2 | 0.0 |
GraphicsTest3 | 0.0 |
GraphicsTest4 | 0.0 |
PhysicsTest | 0.0 |
CombinedTest | 0.0 |
3DMark Vantage (1.0.2) Performance | |
3DMark Score | 4659 |
GPU Score | 3700 |
GPU Test 1 | 11 |
GPU Test 2 | 11 |
CPU Score | 20890 |
3DMark Vantage (1.0.2) Extreme | |
3DMark Score | 1903 |
GPU Score | 1816 |
GPU Test 1 | 5 |
GPU Test 2 | 5 |
CPU Score | 20773 |
3DMark06 (1.2.0) | |
3DMark result | 8736 |
SM2.0 Score | 3466 |
HDR/SM3.0 Score | 3051 |
CPU Score | 5928 |
Far Cry 2 (DirectX 10) demo: Playback; all high | |
1280×1024 | |
noAA [FPS] | 39.22 |
4xAA [FPS] | 30.75 |
8xAA [FPS] | 25.1 |
1680×1050 | |
noAA [FPS] | 32.37 |
4xAA [FPS] | 24.93 |
8xAA [FPS] | 20.09 |
1920×1200 | |
noAA [FPS] | 26.86 |
4xAA [FPS] | 20.15 |
8xAA [FPS] | 16.0 |
2560×1600 | |
noAA [FPS] | 17.54 |
4xAA [FPS] | 13.02 |
8xAA [FPS] | 10.32 |
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast | |
1280×1024 | |
AAx0 | 12.65 |
AAx4 | 10.51 |
AAx8 | 10.43 |
1680×1050 | |
AAx0 | 9.8 |
AAx4 | 8.17 |
AAx8 | 8.12 |
1920×1200 | |
AAx0 | 7.79 |
AAx4 | 6.4 |
AAx8 | 6.37 |
2560×1600 | |
AAx0 | 4.57 |
AAx4 | 3.99 |
AAx8 | 3.65 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) | |
1280×1024 | |
Day [FPS] | 21 |
Night [FPS] | 20 |
Rain [FPS] | 21 |
Sun [FPS] | 10 |
Average [FPS] | 18 |
1680×1050 | |
Day [FPS] | 9 |
Night [FPS] | 9 |
Rain [FPS] | 9 |
Sun [FPS] | 5 |
Average [FPS] | 8 |
1920×1200 | |
Day [FPS] | 4 |
Night [FPS] | 4 |
Rain [FPS] | 4 |
Sun [FPS] | 3 |
Average [FPS] | 4 |
2560×1600 | |
Day [FPS] | 2 |
Night [FPS] | 2 |
Rain [FPS] | 2 |
Sun [FPS] | 2 |
Average [FPS] | 2 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows | |
1280×1024 | |
Day [FPS] | 23 |
Night [FPS] | 24 |
Rain [FPS] | 25 |
Sun [FPS] | 14 |
Average [FPS] | 22 |
1680×1050 | |
Day [FPS] | 13 |
Night [FPS] | 14 |
Rain [FPS] | 14 |
Sun [FPS] | 9 |
Average [FPS] | 13 |
1920×1200 | |
Day [FPS] | 9 |
Night [FPS] | 10 |
Rain [FPS] | 10 |
Sun [FPS] | 7 |
Average [FPS] | 9 |
2560×1600 | |
Day [FPS] | 5 |
Night [FPS] | 5 |
Rain [FPS] | 6 |
Sun [FPS] | 4 |
Average [FPS] | 5 |
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark | |
1280×1024 | |
noAA noAF [FPS] | 41.7 |
4xAA 8xAF [FPS] | 35.0 |
8xAA 16xAF [FPS] | 30.7 |
1680×1050 | |
noAA noAF [FPS] | 32.4 |
4xAA 8xAF [FPS] | 27.2 |
8xAA 16xAF [FPS] | 24.0 |
1920×1200 | |
noAA noAF [FPS] | 25.5 |
4xAA 8xAF [FPS] | 21.4 |
8xAA 16xAF [FPS] | 18.2 |
2560×1600 | |
noAA noAF [FPS] | 15.5 |
4xAA 8xAF [FPS] | 12.9 |
8xAA 16xAF [FPS] | 11.3 |
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 | |
1280×1024 noAA noAF | |
DX10 | 23.2 |
DX11 | 15.1 |
1680×1050 AAx2 AFx8 | |
DX10 | 13.1 |
DX11 | 9.3 |
1920×1200 AAx4 AFx16 | |
DX10 | 7.4 |
DX11 | 6.3 |
2560×1600 AAx4 AFx16 | |
DX10 | 1.2 |
DX11 | 0.6 |
DiRT2 | |
1280×1024 |
Artykuł Zotac GeForce GT 430 1024MB GDDR3 pochodzi z serwisu CRN.
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