Artykuł Sapphire Radeon HD 6970 BFBC2 Vietnam Game Edition 2048MB GDDR5 pochodzi z serwisu CRN.
]]>Kod producenta | 21187-00-50R |
Gwarancja [miesiące] | 36 |
Producent chipsetu | AMD |
Model chipsetu | Radeon HD 6970 |
Liczba jednostek zunifikowanych | 1536 |
Pamięć [MB] | 2048 |
Wyjście HDMI | tak |
Wyposażenie i dane techniczne [pkt.] | 96 |
Chłodzenie (głośność) [pkt.] | 50 |
Wydajność [pkt.] | 63 |
Dane techniczne | |
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] | 880 |
Częstotliwość taktowania rdzenia bez obiążenia [MHz] | 250 |
Częstotliwość taktowania shaderów pod obciążeniem [MHz] | nd. |
Częstotliwość taktowania shaderów bez obciążenia [MHz] | nd. |
Częstotliwość taktowania pamięci [MHz] | 5500 |
Typ pamięci | GDDR5 |
Szerokość interfejsu pamięci [bity] | 256 |
Czas dostępu [ns] | 0.4 |
Wyjścia | |
D-sub | brak |
DVI | tak |
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port | 1/0/0/2 |
Wyjście TV (PAL) | brak |
Sterowniki użyte w testach | 11,4 |
Wyniki testu | |
3DMark 11 (1.0.0.0) Performance | |
3DMark Score | 5480 |
Graphics score | 5187 |
Physics Score | 7831 |
Combined Score | 5345 |
GraphicsTest1 | 22.05 |
GraphicsTest2 | 26.91 |
GraphicsTest3 | 32.28 |
GraphicsTest4 | 15.66 |
PhysicsTest | 24.86 |
CombinedTest | 24.86 |
3DMark 11 (1.0.0.0) Extreme | |
3DMark Score | 1806 |
Graphics score | 1628 |
Physics Score | 7901 |
Combined Score | 2016 |
GraphicsTest1 | 7.72 |
GraphicsTest2 | 9.35 |
GraphicsTest3 | 7.97 |
GraphicsTest4 | 4.93 |
PhysicsTest | 25.08 |
CombinedTest | 9.38 |
3DMark Vantage (1.0.2) Performance | |
3DMark Score | 21303 |
GPU Score | 21474 |
GPU Test 1 | 66 |
GPU Test 2 | 59 |
CPU Score | 20805 |
3DMark Vantage (1.0.2) Extreme | |
3DMark Score | 11192 |
GPU Score | 10924 |
GPU Test 1 | 36 |
GPU Test 2 | 28 |
CPU Score | 20932 |
3DMark06 (1.2.0) | |
3DMark result | 22325 |
SM2.0 Score | 8366 |
HDR/SM3.0 Score | 11260 |
CPU Score | 5914 |
Far Cry 2 (DirectX 10) demo: Playback; all high | |
1280×1024 | |
noAA [FPS] | 138.65 |
4xAA [FPS] | 122.27 |
8xAA [FPS] | 104.38 |
1680×1050 | |
noAA [FPS] | 127.36 |
4xAA [FPS] | 108.05 |
8xAA [FPS] | 90.63 |
1920×1200 | |
noAA [FPS] | 117.0 |
4xAA [FPS] | 97.22 |
8xAA [FPS] | 79.66 |
2560×1600 | |
noAA [FPS] | 88.9 |
4xAA [FPS] | 70.49 |
8xAA [FPS] | 57.28 |
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast | |
1280×1024 | |
AAx0 | 61.77 |
AAx4 | 55.88 |
AAx8 | 52.5 |
1680×1050 | |
AAx0 | 50.57 |
AAx4 | 44.73 |
AAx8 | 42.41 |
1920×1200 | |
AAx0 | 41.67 |
AAx4 | 37.81 |
AAx8 | 35.34 |
2560×1600 | |
AAx0 | 26.62 |
AAx4 | 23.95 |
AAx8 | 22.22 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) | |
1280×1024 | |
Day [FPS] | 94 |
Night [FPS] | 90 |
Rain [FPS] | 94 |
Sun [FPS] | 59 |
Average [FPS] | 84 |
1680×1050 | |
Day [FPS] | 67 |
Night [FPS] | 58 |
Rain [FPS] | 60 |
Sun [FPS] | 41 |
Average [FPS] | 57 |
1920×1200 | |
Day [FPS] | 41 |
Night [FPS] | 35 |
Rain [FPS] | 35 |
Sun [FPS] | 27 |
Average [FPS] | 35 |
2560×1600 | |
Day [FPS] | 26 |
Night [FPS] | 21 |
Rain [FPS] | 22 |
Sun [FPS] | 16 |
Average [FPS] | 21 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows | |
1280×1024 | |
Day [FPS] | 117 |
Night [FPS] | 115 |
Rain [FPS] | 123 |
Sun [FPS] | 66 |
Average [FPS] | 105 |
1680×1050 | |
Day [FPS] | 78 |
Night [FPS] | 76 |
Rain [FPS] | 80 |
Sun [FPS] | 47 |
Average [FPS] | 70 |
1920×1200 | |
Day [FPS] | 59 |
Night [FPS] | 56 |
Rain [FPS] | 60 |
Sun [FPS] | 36 |
Average [FPS] | 53 |
2560×1600 | |
Day [FPS] | 39 |
Night [FPS] | 37 |
Rain [FPS] | 39 |
Sun [FPS] | 23 |
Average [FPS] | 35 |
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark | |
1280×1024 | |
noAA noAF [FPS] | 199.7 |
4xAA 8xAF [FPS] | 184.6 |
8xAA 16xAF [FPS] | 161.2 |
1680×1050 | |
noAA noAF [FPS] | 176.0 |
4xAA 8xAF [FPS] | 150.8 |
8xAA 16xAF [FPS] | 131.4 |
1920×1200 | |
noAA noAF [FPS] | 153.2 |
4xAA 8xAF [FPS] | 131.3 |
8xAA 16xAF [FPS] | 111.5 |
2560×1600 | |
noAA noAF [FPS] | 108.9 |
4xAA 8xAF [FPS] | 89.4 |
8xAA 16xAF [FPS] | 74.1 |
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 | |
1280×1024 noAA noAF | |
DX10 | 117.7 |
DX11 | 76.2 |
1680×1050 AAx2 AFx8 | |
DX10 | 73.3 |
DX11 | 51.0 |
1920×1200 AAx4 AFx16 | |
DX10 | 56.2 |
DX11 | 40.2 |
2560×1600 AAx4 AFx16 | |
DX10 | 35.6 |
DX11 | 28.8 |
DiRT2 | |
1280×1024 |
Artykuł Sapphire Radeon HD 6970 BFBC2 Vietnam Game Edition 2048MB GDDR5 pochodzi z serwisu CRN.
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