Artykuł Sapphire Radeon HD 5970 Toxic 4096MB GDDR5 pochodzi z serwisu CRN.
]]>Kod producenta | 11165-01-50R |
Gwarancja [miesiące] | 24 |
Producent chipsetu | AMD |
Model chipsetu | Radeon HD 5970 |
Liczba jednostek zunifikowanych | 3200 |
Pamięć [MB] | 2 * 2048 |
Wyjście HDMI | brak |
Wyposażenie i dane techniczne [pkt.] | 72 |
Chłodzenie (głośność) [pkt.] | 61 |
Wydajność [pkt.] | 100 |
Dane techniczne | |
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] | 900 |
Częstotliwość taktowania rdzenia bez obiążenia [MHz] | 157 |
Częstotliwość taktowania shaderów pod obciążeniem [MHz] | nd. |
Częstotliwość taktowania shaderów bez obciążenia [MHz] | nd. |
Częstotliwość taktowania pamięci [MHz] | 4800 |
Typ pamięci | GDDR5 |
Szerokość interfejsu pamięci [bity] | 2x 256 |
Czas dostępu [ns] | 0.25 |
Wyjścia | |
D-sub | brak |
DVI | tak |
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port | 0/0/0/1 |
Wyjście TV (PAL) | brak |
Sterowniki użyte w testach | 10,5 |
Wyniki testu | |
3DMark 11 (1.0.0.0) Performance | |
3DMark Score | 23955 |
Graphics score | 25194 |
Physics Score | 72 |
Combined Score | 75 |
GraphicsTest1 | 20875 |
GraphicsTest2 | |
GraphicsTest3 | 22923 |
GraphicsTest4 | 8269 |
PhysicsTest | 12194 |
CombinedTest | 5773 |
3DMark 11 (1.0.0.0) Extreme | |
3DMark Score | |
Graphics score | 149.52 |
Physics Score | 140.08 |
Combined Score | 123.84 |
GraphicsTest1 | |
GraphicsTest2 | 144.47 |
GraphicsTest3 | 132.87 |
GraphicsTest4 | 106.42 |
PhysicsTest | |
CombinedTest | 140.76 |
3DMark Vantage (1.0.2) Performance | 119.6 |
3DMark Score | 89.68 |
GPU Score | |
GPU Test 1 | 119.95 |
GPU Test 2 | 86.64 |
CPU Score | 61.98 |
3DMark Vantage (1.0.2) Extreme | |
3DMark Score | |
GPU Score | 66.06 |
GPU Test 1 | 63.64 |
GPU Test 2 | 62.12 |
CPU Score | |
3DMark06 (1.2.0) | 62.41 |
3DMark result | 57.29 |
SM2.0 Score | 54.6 |
HDR/SM3.0 Score | |
CPU Score | 58.34 |
Far Cry 2 (DirectX 10) demo: Playback; all high | 49.57 |
1280×1024 | 46.29 |
noAA [FPS] | |
4xAA [FPS] | 37.17 |
8xAA [FPS] | 31.25 |
1680×1050 | 29.23 |
noAA [FPS] | |
4xAA [FPS] | |
8xAA [FPS] | 157 |
1920×1200 | 150 |
noAA [FPS] | 163 |
4xAA [FPS] | 103 |
8xAA [FPS] | 143 |
2560×1600 | |
noAA [FPS] | 112 |
4xAA [FPS] | 98 |
8xAA [FPS] | 104 |
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast | 72 |
1280×1024 | 97 |
AAx0 | |
AAx4 | 68 |
AAx8 | 57 |
1680×1050 | 59 |
AAx0 | 47 |
AAx4 | 58 |
AAx8 | |
1920×1200 | 43 |
AAx0 | 35 |
AAx4 | 36 |
AAx8 | 29 |
2560×1600 | 36 |
AAx0 | |
AAx4 | |
AAx8 | 152 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) | 156 |
1280×1024 | 179 |
Day [FPS] | 111 |
Night [FPS] | 150 |
Rain [FPS] | |
Sun [FPS] | 109 |
Average [FPS] | 99 |
1680×1050 | 106 |
Day [FPS] | 73 |
Night [FPS] | 97 |
Rain [FPS] | |
Sun [FPS] | 77 |
Average [FPS] | 65 |
1920×1200 | 69 |
Day [FPS] | 51 |
Night [FPS] | 66 |
Rain [FPS] | |
Sun [FPS] | 50 |
Average [FPS] | 41 |
2560×1600 | 43 |
Day [FPS] | 32 |
Night [FPS] | 42 |
Rain [FPS] | |
Sun [FPS] | |
Average [FPS] | 207.0 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows | 205.0 |
1280×1024 | 192.5 |
Day [FPS] | |
Night [FPS] | 186.7 |
Rain [FPS] | 179.6 |
Sun [FPS] | 158.6 |
Average [FPS] | |
1680×1050 | 170.3 |
Day [FPS] | 153.1 |
Night [FPS] | 134.0 |
Rain [FPS] | |
Sun [FPS] | 116.4 |
Average [FPS] | 99.6 |
1920×1200 | 86.5 |
Day [FPS] | |
Night [FPS] | |
Rain [FPS] | 151.7 |
Sun [FPS] | 84.7 |
Average [FPS] | |
2560×1600 | 99.6 |
Day [FPS] | 57.9 |
Night [FPS] | |
Rain [FPS] | 67.3 |
Sun [FPS] | 43.4 |
Average [FPS] | |
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark | 42.5 |
1280×1024 | 29.9 |
noAA noAF [FPS] | |
4xAA 8xAF [FPS] | |
8xAA 16xAF [FPS] | 145.2 |
1680×1050 | 128.3 |
noAA noAF [FPS] | |
4xAA 8xAF [FPS] | 133.6 |
8xAA 16xAF [FPS] | 117.5 |
1920×1200 | |
noAA noAF [FPS] | 120.7 |
4xAA 8xAF [FPS] | 98.9 |
8xAA 16xAF [FPS] | |
2560×1600 | 86.8 |
noAA noAF [FPS] | 70.0 |
4xAA 8xAF [FPS] | |
8xAA 16xAF [FPS] | 1 |
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 | 2 |
1280×1024 noAA noAF | 0 |
DX10 | 0 |
DX11 | 36,6 |
1680×1050 AAx2 AFx8 | 36 |
DX10 | 2,2 |
DX11 | 2,1 |
1920×1200 AAx4 AFx16 | 53,1 |
DX10 | 52 |
DX11 | 7,9 |
2560×1600 AAx4 AFx16 | 7,7 |
DX10 | 46,7 |
DX11 | 46,2 |
DiRT2 | 5,3 |
1280×1024 | 5,2 |
Artykuł Sapphire Radeon HD 5970 Toxic 4096MB GDDR5 pochodzi z serwisu CRN.
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