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- CRN https://crn.sarota.dev/tag/sapphire-radeon-hd-5870-eyefinity-6-edition-2048mb-gddr5/ CRN.pl to portal B2B poświęcony branży IT. Dociera do ponad 40 000 unikalnych użytkowników. Jest narzędziem pracy kadry zarządzającej w branży IT w Polsce. Codziennie nowe informacje z branży IT, wywiady, artykuły, raporty tematyczne Mon, 26 Jul 2010 14:32:00 +0000 pl-PL hourly 1 https://wordpress.org/?v=6.6.2 Sapphire Radeon HD 5870 Eyefinity 6 Edition 2048MB GDDR5 https://crn.sarota.dev/testy/sapphire-radeon-hd-5870-eyefinity-6-edition-2048mb-gddr5/ https://crn.sarota.dev/testy/sapphire-radeon-hd-5870-eyefinity-6-edition-2048mb-gddr5/#respond Mon, 26 Jul 2010 14:32:00 +0000 https://crn.pl/default/sapphire-radeon-hd-5870-eyefinity-6-edition-2048mb-gddr5/ Radeon HD 5870 Eyefinity 6 Edition przez nas testowany jest kartą będącą w stanie w pełni obsłużyć sześć monitorów jednocześnie. Dzięki dołączonym do zestawu przejściówkom oraz sterownikom AMD/ATI będziemy w stanie dowolnie zarządzać monitorami tworząc nawet jednolity obraz o rozdzielczości maksymalnej 7680x3200.

Artykuł Sapphire Radeon HD 5870 Eyefinity 6 Edition 2048MB GDDR5 pochodzi z serwisu CRN.

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Specyfikacja i wyniki
Kod producenta 21161-10-50R
Gwarancja [miesiące] 24
Producent chipsetu AMD
Model chipsetu Radeon HD 5870
Liczba jednostek zunifikowanych 1600
Pamięć [MB] 2048
Wyjście HDMI brak
Wyposażenie i dane techniczne [pkt.] 58
Chłodzenie (głośność) [pkt.] 64
Wydajność [pkt.] 59
Dane techniczne
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] 850
Częstotliwość taktowania rdzenia bez obiążenia [MHz] 157
Częstotliwość taktowania shaderów pod obciążeniem [MHz] nd.
Częstotliwość taktowania shaderów bez obciążenia [MHz] nd.
Częstotliwość taktowania pamięci [MHz] 4800
Typ pamięci GDDR5
Szerokość interfejsu pamięci [bity] 256
Czas dostępu [ns] 0.5
Wyjścia
D-sub brak
DVI brak
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port 0/0/0/6
Wyjście TV (PAL) brak
Sterowniki użyte w testach 10,5
Wyniki testu
3DMark 11 (1.0.0.0) Performance
3DMark Score 16513
Graphics score 1537
Physics Score 52
Combined Score 38
GraphicsTest1 20879
GraphicsTest2
GraphicsTest3 20546
GraphicsTest4 7925
PhysicsTest 9798
CombinedTest 5823
3DMark 11 (1.0.0.0) Extreme
3DMark Score
Graphics score 117.9
Physics Score 94.18
Combined Score 73.39
GraphicsTest1
GraphicsTest2 103.62
GraphicsTest3 79.83
GraphicsTest4 61.4
PhysicsTest
CombinedTest 92.21
3DMark Vantage (1.0.2) Performance 69.17
3DMark Score 52.3
GPU Score
GPU Test 1 67.72
GPU Test 2 48.28
CPU Score 36.61
3DMark Vantage (1.0.2) Extreme
3DMark Score
GPU Score 49.81
GPU Test 1 43.05
GPU Test 2 39.95
CPU Score
3DMark06 (1.2.0) 40.73
3DMark result 34.8
SM2.0 Score 32.36
HDR/SM3.0 Score
CPU Score 33.94
Far Cry 2 (DirectX 10) demo: Playback; all high 29.11
1280×1024 26.98
noAA [FPS]
4xAA [FPS] 21.8
8xAA [FPS] 18.68
1680×1050 17.37
noAA [FPS]
4xAA [FPS]
8xAA [FPS] 80
1920×1200 80
noAA [FPS] 83
4xAA [FPS] 51
8xAA [FPS] 74
2560×1600
noAA [FPS] 57
4xAA [FPS] 52
8xAA [FPS] 54
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast 36
1280×1024 50
AAx0
AAx4 35
AAx8 30
1680×1050 31
AAx0 24
AAx4 30
AAx8
1920×1200 22
AAx0 19
AAx4 19
AAx8 14
2560×1600 19
AAx0
AAx4
AAx8 93
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) 97
1280×1024 104
Day [FPS] 55
Night [FPS] 87
Rain [FPS]
Sun [FPS] 59
Average [FPS] 56
1680×1050 58
Day [FPS] 37
Night [FPS] 53
Rain [FPS]
Sun [FPS] 41
Average [FPS] 36
1920×1200 38
Day [FPS] 26
Night [FPS] 35
Rain [FPS]
Sun [FPS] 26
Average [FPS] 22
2560×1600 23
Day [FPS] 16
Night [FPS] 22
Rain [FPS]
Sun [FPS]
Average [FPS] 156.6
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows 138.7
1280×1024 124.4
Day [FPS]
Night [FPS] 132.9
Rain [FPS] 112.3
Sun [FPS] 102.1
Average [FPS]
1680×1050 114.2
Day [FPS] 97.0
Night [FPS] 86.7
Rain [FPS]
Sun [FPS] 78.8
Average [FPS] 66.1
1920×1200 57.3
Day [FPS]
Night [FPS]
Rain [FPS] 87.9
Sun [FPS] 44.0
Average [FPS]
2560×1600 51.8
Day [FPS] 29.7
Night [FPS]
Rain [FPS] 36.9
Sun [FPS] 23.2
Average [FPS]
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark 23.5
1280×1024 16.2
noAA noAF [FPS]
4xAA 8xAF [FPS]
8xAA 16xAF [FPS] 92.2
1680×1050 73.9
noAA noAF [FPS]
4xAA 8xAF [FPS] 78.5
8xAA 16xAF [FPS] 64.9
1920×1200
noAA noAF [FPS] 71.1
4xAA 8xAF [FPS] 58.4
8xAA 16xAF [FPS]
2560×1600 51.9
noAA noAF [FPS] 41.4
4xAA 8xAF [FPS]
8xAA 16xAF [FPS] 1
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 2
1280×1024 noAA noAF 1
DX10 0
DX11 37,3
1680×1050 AAx2 AFx8 37,6
DX10 2,2
DX11 2,1
1920×1200 AAx4 AFx16 44
DX10 43,7
DX11 4,3
2560×1600 AAx4 AFx16 4,2
DX10 49,8
DX11 28,9
DiRT2 5,9
1280×1024 5,8

Artykuł Sapphire Radeon HD 5870 Eyefinity 6 Edition 2048MB GDDR5 pochodzi z serwisu CRN.

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