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- CRN https://crn.sarota.dev/tag/palit-geforce-gtx-460-sonic-platinum-1024mb-gddr5/ CRN.pl to portal B2B poświęcony branży IT. Dociera do ponad 40 000 unikalnych użytkowników. Jest narzędziem pracy kadry zarządzającej w branży IT w Polsce. Codziennie nowe informacje z branży IT, wywiady, artykuły, raporty tematyczne Thu, 04 Nov 2010 16:31:00 +0000 pl-PL hourly 1 https://wordpress.org/?v=6.6.2 Palit GeForce GTX 460 Sonic Platinum 1024MB GDDR5 https://crn.sarota.dev/testy/palit-geforce-gtx-460-sonic-platinum-1024mb-gddr5/ https://crn.sarota.dev/testy/palit-geforce-gtx-460-sonic-platinum-1024mb-gddr5/#respond Thu, 04 Nov 2010 16:31:00 +0000 https://crn.pl/default/palit-geforce-gtx-460-sonic-platinum-1024mb-gddr5/ Po prezentacji referencyjnych kart graficznych z układami GeForce GTX 460 przyszedł czas na ich podkręcone wersje. Palit do naszych testów podesłał najmocniejszego w swojej ofercie Sonic Platinum współpracującego z 1024MB szybkich pamięci GDDR5. Dzięki wysokiemu przetaktowaniu wyprzedził on referencyjne modele średnio o 8%.

Artykuł Palit GeForce GTX 460 Sonic Platinum 1024MB GDDR5 pochodzi z serwisu CRN.

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Specyfikacja i wyniki
Kod producenta NE5X460HF1102
Gwarancja [miesiące] 24
Producent chipsetu Nvidia
Model chipsetu GeForce GTX 460
Liczba jednostek zunifikowanych 224
Pamięć [MB] 1024
Wyjście HDMI tak
Wyposażenie i dane techniczne [pkt.] 56
Chłodzenie (głośność) [pkt.] 61
Wydajność [pkt.] 44
Dane techniczne
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] 800
Częstotliwość taktowania rdzenia bez obiążenia [MHz] 51
Częstotliwość taktowania shaderów pod obciążeniem [MHz] 1600
Częstotliwość taktowania shaderów bez obciążenia [MHz] 51
Częstotliwość taktowania pamięci [MHz] 4000
Typ pamięci GDDR5
Szerokość interfejsu pamięci [bity] 256
Czas dostępu [ns] 0.5
Wyjścia
D-sub tak
DVI tak
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port 1/0/0/0
Wyjście TV (PAL) brak
Sterowniki użyte w testach 258,96
Wyniki testu
3DMark 11 (1.0.0.0) Performance
3DMark Score 0
Graphics score 0
Physics Score 0
Combined Score 0
GraphicsTest1 0.0
GraphicsTest2 0.0
GraphicsTest3 0.0
GraphicsTest4 0.0
PhysicsTest 0.0
CombinedTest 0.0
3DMark 11 (1.0.0.0) Extreme
3DMark Score 0
Graphics score 0
Physics Score 0
Combined Score 0
GraphicsTest1 0.0
GraphicsTest2 0.0
GraphicsTest3 0.0
GraphicsTest4 0.0
PhysicsTest 0.0
CombinedTest 0.0
3DMark Vantage (1.0.2) Performance
3DMark Score 15856
GPU Score 14695
GPU Test 1 45
GPU Test 2 41
CPU Score 20766
3DMark Vantage (1.0.2) Extreme
3DMark Score 7702
GPU Score 7454
GPU Test 1 24
GPU Test 2 20
CPU Score 20928
3DMark06 (1.2.0)
3DMark result 21268
SM2.0 Score 8299
HDR/SM3.0 Score 10173
CPU Score 5879
Far Cry 2 (DirectX 10) demo: Playback; all high
1280×1024
noAA [FPS] 119.56
4xAA [FPS] 108.74
8xAA [FPS] 94.78
1680×1050
noAA [FPS] 108.35
4xAA [FPS] 92.53
8xAA [FPS] 80.7
1920×1200
noAA [FPS] 95.07
4xAA [FPS] 80.38
8xAA [FPS] 67.75
2560×1600
noAA [FPS] 66.25
4xAA [FPS] 53.98
8xAA [FPS] 43.65
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast
1280×1024
AAx0 46.14
AAx4 39.92
AAx8 39.29
1680×1050
AAx0 36.4
AAx4 31.34
AAx8 30.71
1920×1200
AAx0 29.28
AAx4 25.02
AAx8 24.67
2560×1600
AAx0 17.62
AAx4 13.0
AAx8 12.76
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version)
1280×1024
Day [FPS] 77
Night [FPS] 73
Rain [FPS] 77
Sun [FPS] 41
Average [FPS] 67
1680×1050
Day [FPS] 34
Night [FPS] 32
Rain [FPS] 34
Sun [FPS] 22
Average [FPS] 31
1920×1200
Day [FPS] 16
Night [FPS] 16
Rain [FPS] 16
Sun [FPS] 12
Average [FPS] 15
2560×1600
Day [FPS] 9
Night [FPS] 9
Rain [FPS] 9
Sun [FPS] 7
Average [FPS] 9
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows
1280×1024
Day [FPS] 81
Night [FPS] 86
Rain [FPS] 90
Sun [FPS] 54
Average [FPS] 78
1680×1050
Day [FPS] 50
Night [FPS] 52
Rain [FPS] 55
Sun [FPS] 35
Average [FPS] 48
1920×1200
Day [FPS] 36
Night [FPS] 37
Rain [FPS] 39
Sun [FPS] 25
Average [FPS] 34
2560×1600
Day [FPS] 20
Night [FPS] 21
Rain [FPS] 21
Sun [FPS] 14
Average [FPS] 19
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark
1280×1024
noAA noAF [FPS] 142.3
4xAA 8xAF [FPS] 129.6
8xAA 16xAF [FPS] 114.7
1680×1050
noAA noAF [FPS] 116.2
4xAA 8xAF [FPS] 103.0
8xAA 16xAF [FPS] 92.0
1920×1200
noAA noAF [FPS] 96.1
4xAA 8xAF [FPS] 85.0
8xAA 16xAF [FPS] 75.6
2560×1600
noAA noAF [FPS] 59.3
4xAA 8xAF [FPS] 51.9
8xAA 16xAF [FPS] 45.0
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16
1280×1024 noAA noAF
DX10 88.9
DX11 54.5
1680×1050 AAx2 AFx8
DX10 51.9
DX11 35.4
1920×1200 AAx4 AFx16
DX10 36.3
DX11 26.1
2560×1600 AAx4 AFx16
DX10 4.9
DX11 3.8
DiRT2
1280×1024

Artykuł Palit GeForce GTX 460 Sonic Platinum 1024MB GDDR5 pochodzi z serwisu CRN.

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