Artykuł Palit GeForce GTX 460 Sonic Platinum 1024MB GDDR5 pochodzi z serwisu CRN.
]]>Kod producenta | NE5X460HF1102 |
Gwarancja [miesiące] | 24 |
Producent chipsetu | Nvidia |
Model chipsetu | GeForce GTX 460 |
Liczba jednostek zunifikowanych | 224 |
Pamięć [MB] | 1024 |
Wyjście HDMI | tak |
Wyposażenie i dane techniczne [pkt.] | 56 |
Chłodzenie (głośność) [pkt.] | 61 |
Wydajność [pkt.] | 44 |
Dane techniczne | |
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] | 800 |
Częstotliwość taktowania rdzenia bez obiążenia [MHz] | 51 |
Częstotliwość taktowania shaderów pod obciążeniem [MHz] | 1600 |
Częstotliwość taktowania shaderów bez obciążenia [MHz] | 51 |
Częstotliwość taktowania pamięci [MHz] | 4000 |
Typ pamięci | GDDR5 |
Szerokość interfejsu pamięci [bity] | 256 |
Czas dostępu [ns] | 0.5 |
Wyjścia | |
D-sub | tak |
DVI | tak |
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port | 1/0/0/0 |
Wyjście TV (PAL) | brak |
Sterowniki użyte w testach | 258,96 |
Wyniki testu | |
3DMark 11 (1.0.0.0) Performance | |
3DMark Score | 0 |
Graphics score | 0 |
Physics Score | 0 |
Combined Score | 0 |
GraphicsTest1 | 0.0 |
GraphicsTest2 | 0.0 |
GraphicsTest3 | 0.0 |
GraphicsTest4 | 0.0 |
PhysicsTest | 0.0 |
CombinedTest | 0.0 |
3DMark 11 (1.0.0.0) Extreme | |
3DMark Score | 0 |
Graphics score | 0 |
Physics Score | 0 |
Combined Score | 0 |
GraphicsTest1 | 0.0 |
GraphicsTest2 | 0.0 |
GraphicsTest3 | 0.0 |
GraphicsTest4 | 0.0 |
PhysicsTest | 0.0 |
CombinedTest | 0.0 |
3DMark Vantage (1.0.2) Performance | |
3DMark Score | 15856 |
GPU Score | 14695 |
GPU Test 1 | 45 |
GPU Test 2 | 41 |
CPU Score | 20766 |
3DMark Vantage (1.0.2) Extreme | |
3DMark Score | 7702 |
GPU Score | 7454 |
GPU Test 1 | 24 |
GPU Test 2 | 20 |
CPU Score | 20928 |
3DMark06 (1.2.0) | |
3DMark result | 21268 |
SM2.0 Score | 8299 |
HDR/SM3.0 Score | 10173 |
CPU Score | 5879 |
Far Cry 2 (DirectX 10) demo: Playback; all high | |
1280×1024 | |
noAA [FPS] | 119.56 |
4xAA [FPS] | 108.74 |
8xAA [FPS] | 94.78 |
1680×1050 | |
noAA [FPS] | 108.35 |
4xAA [FPS] | 92.53 |
8xAA [FPS] | 80.7 |
1920×1200 | |
noAA [FPS] | 95.07 |
4xAA [FPS] | 80.38 |
8xAA [FPS] | 67.75 |
2560×1600 | |
noAA [FPS] | 66.25 |
4xAA [FPS] | 53.98 |
8xAA [FPS] | 43.65 |
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast | |
1280×1024 | |
AAx0 | 46.14 |
AAx4 | 39.92 |
AAx8 | 39.29 |
1680×1050 | |
AAx0 | 36.4 |
AAx4 | 31.34 |
AAx8 | 30.71 |
1920×1200 | |
AAx0 | 29.28 |
AAx4 | 25.02 |
AAx8 | 24.67 |
2560×1600 | |
AAx0 | 17.62 |
AAx4 | 13.0 |
AAx8 | 12.76 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) | |
1280×1024 | |
Day [FPS] | 77 |
Night [FPS] | 73 |
Rain [FPS] | 77 |
Sun [FPS] | 41 |
Average [FPS] | 67 |
1680×1050 | |
Day [FPS] | 34 |
Night [FPS] | 32 |
Rain [FPS] | 34 |
Sun [FPS] | 22 |
Average [FPS] | 31 |
1920×1200 | |
Day [FPS] | 16 |
Night [FPS] | 16 |
Rain [FPS] | 16 |
Sun [FPS] | 12 |
Average [FPS] | 15 |
2560×1600 | |
Day [FPS] | 9 |
Night [FPS] | 9 |
Rain [FPS] | 9 |
Sun [FPS] | 7 |
Average [FPS] | 9 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows | |
1280×1024 | |
Day [FPS] | 81 |
Night [FPS] | 86 |
Rain [FPS] | 90 |
Sun [FPS] | 54 |
Average [FPS] | 78 |
1680×1050 | |
Day [FPS] | 50 |
Night [FPS] | 52 |
Rain [FPS] | 55 |
Sun [FPS] | 35 |
Average [FPS] | 48 |
1920×1200 | |
Day [FPS] | 36 |
Night [FPS] | 37 |
Rain [FPS] | 39 |
Sun [FPS] | 25 |
Average [FPS] | 34 |
2560×1600 | |
Day [FPS] | 20 |
Night [FPS] | 21 |
Rain [FPS] | 21 |
Sun [FPS] | 14 |
Average [FPS] | 19 |
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark | |
1280×1024 | |
noAA noAF [FPS] | 142.3 |
4xAA 8xAF [FPS] | 129.6 |
8xAA 16xAF [FPS] | 114.7 |
1680×1050 | |
noAA noAF [FPS] | 116.2 |
4xAA 8xAF [FPS] | 103.0 |
8xAA 16xAF [FPS] | 92.0 |
1920×1200 | |
noAA noAF [FPS] | 96.1 |
4xAA 8xAF [FPS] | 85.0 |
8xAA 16xAF [FPS] | 75.6 |
2560×1600 | |
noAA noAF [FPS] | 59.3 |
4xAA 8xAF [FPS] | 51.9 |
8xAA 16xAF [FPS] | 45.0 |
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 | |
1280×1024 noAA noAF | |
DX10 | 88.9 |
DX11 | 54.5 |
1680×1050 AAx2 AFx8 | |
DX10 | 51.9 |
DX11 | 35.4 |
1920×1200 AAx4 AFx16 | |
DX10 | 36.3 |
DX11 | 26.1 |
2560×1600 AAx4 AFx16 | |
DX10 | 4.9 |
DX11 | 3.8 |
DiRT2 | |
1280×1024 |
Artykuł Palit GeForce GTX 460 Sonic Platinum 1024MB GDDR5 pochodzi z serwisu CRN.
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