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- CRN https://crn.sarota.dev/tag/gigabyte-radeon-hd-5870-super-overclock-1024mb-gddr5/ CRN.pl to portal B2B poświęcony branży IT. Dociera do ponad 40 000 unikalnych użytkowników. Jest narzędziem pracy kadry zarządzającej w branży IT w Polsce. Codziennie nowe informacje z branży IT, wywiady, artykuły, raporty tematyczne Mon, 06 Sep 2010 14:30:00 +0000 pl-PL hourly 1 https://wordpress.org/?v=6.6.2 Gigabyte Radeon HD 5870 Super Overclock 1024MB GDDR5 https://crn.sarota.dev/testy/gigabyte-radeon-hd-5870-super-overclock-1024mb-gddr5/ https://crn.sarota.dev/testy/gigabyte-radeon-hd-5870-super-overclock-1024mb-gddr5/#respond Mon, 06 Sep 2010 14:30:00 +0000 https://crn.pl/default/gigabyte-radeon-hd-5870-super-overclock-1024mb-gddr5/ Gigabyte do walki z podkręconymi kartami konkurencji wyciągnął bardzo groźną broń w postaci karty Radeon HD 5870 z serii SOC – Super OverClock. Ich produkt został podkręcony do niespotykanych dotychczas wartości – 950 MHz dla GPU oraz efektywnych 5000 MHz dla kości pamięci! Dzięki takim wartościom karta zdecydowanie wyprzedza konkurencyjne produkty z tak znanych serii jak Sapphire Toxic, HIS IceQ czy Asus TOP…

Artykuł Gigabyte Radeon HD 5870 Super Overclock 1024MB GDDR5 pochodzi z serwisu CRN.

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Specyfikacja i wyniki
Kod producenta GV-R587SO-1GD
Gwarancja [miesiące] 36
Producent chipsetu AMD
Model chipsetu Radeon HD 5870
Liczba jednostek zunifikowanych 1600
Pamięć [MB] 1024
Wyjście HDMI tak
Wyposażenie i dane techniczne [pkt.] 75
Chłodzenie (głośność) [pkt.] 25
Wydajność [pkt.] 50
Dane techniczne
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] 950
Częstotliwość taktowania rdzenia bez obiążenia [MHz] 157
Częstotliwość taktowania shaderów pod obciążeniem [MHz] nd.
Częstotliwość taktowania shaderów bez obciążenia [MHz] nd.
Częstotliwość taktowania pamięci [MHz] 5000
Typ pamięci GDDR5
Szerokość interfejsu pamięci [bity] 256
Czas dostępu [ns] 0.4
Wyjścia
D-sub brak
DVI tak
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port 1/0/1/0
Wyjście TV (PAL) brak
Sterowniki użyte w testach 10,7
Wyniki testu
3DMark 11 (1.0.0.0) Performance
3DMark Score 0
Graphics score 0
Physics Score 0
Combined Score 0
GraphicsTest1 0.0
GraphicsTest2 0.0
GraphicsTest3 0.0
GraphicsTest4 0.0
PhysicsTest 0.0
CombinedTest 0.0
3DMark 11 (1.0.0.0) Extreme
3DMark Score 0
Graphics score 0
Physics Score 0
Combined Score 0
GraphicsTest1 0.0
GraphicsTest2 0.0
GraphicsTest3 0.0
GraphicsTest4 0.0
PhysicsTest 0.0
CombinedTest 0.0
3DMark Vantage (1.0.2) Performance
3DMark Score 19706
GPU Score 19420
GPU Test 1 61
GPU Test 2 53
CPU Score 20616
3DMark Vantage (1.0.2) Extreme
3DMark Score 9875
GPU Score 9608
GPU Test 1 32
GPU Test 2 24
CPU Score 20970
3DMark06 (1.2.0)
3DMark result 21883
SM2.0 Score 8385
HDR/SM3.0 Score 10804
CPU Score 5847
Far Cry 2 (DirectX 10) demo: Playback; all high
1280×1024
noAA [FPS] 132.4
4xAA [FPS] 105.71
8xAA [FPS] 81.6
1680×1050
noAA [FPS] 117.57
4xAA [FPS] 90.1
8xAA [FPS] 68.3
1920×1200
noAA [FPS] 105.48
4xAA [FPS] 77.86
8xAA [FPS] 58.04
2560×1600
noAA [FPS] 77.9
4xAA [FPS] 53.06
8xAA [FPS] 37.86
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast
1280×1024
AAx0 56.23
AAx4 48.41
AAx8 44.64
1680×1050
AAx0 45.4
AAx4 39.28
AAx8 35.5
1920×1200
AAx0 37.89
AAx4 32.25
AAx8 23.62
2560×1600
AAx0 24.03
AAx4 16.12
AAx8 4.31
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version)
1280×1024
Day [FPS] 94
Night [FPS] 114
Rain [FPS] 77
Sun [FPS] 67
Average [FPS] 88
1680×1050
Day [FPS] 65
Night [FPS] 59
Rain [FPS] 61
Sun [FPS] 41
Average [FPS] 57
1920×1200
Day [FPS] 39
Night [FPS] 34
Rain [FPS] 35
Sun [FPS] 25
Average [FPS] 33
2560×1600
Day [FPS] 22
Night [FPS] 19
Rain [FPS] 19
Sun [FPS] 14
Average [FPS] 19
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows
1280×1024
Day [FPS] 113
Night [FPS] 116
Rain [FPS] 61
Sun [FPS] 64
Average [FPS] 89
1680×1050
Day [FPS] 62
Night [FPS] 58
Rain [FPS] 61
Sun [FPS] 39
Average [FPS] 55
1920×1200
Day [FPS] 43
Night [FPS] 37
Rain [FPS] 39
Sun [FPS] 27
Average [FPS] 37
2560×1600
Day [FPS] 24
Night [FPS] 21
Rain [FPS] 22
Sun [FPS] 15
Average [FPS] 21
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark
1280×1024
noAA noAF [FPS] 163.5
4xAA 8xAF [FPS] 147.9
8xAA 16xAF [FPS] 132.8
1680×1050
noAA noAF [FPS] 141.1
4xAA 8xAF [FPS] 120.7
8xAA 16xAF [FPS] 107.3
1920×1200
noAA noAF [FPS] 123.0
4xAA 8xAF [FPS] 102.7
8xAA 16xAF [FPS] 91.4
2560×1600
noAA noAF [FPS] 84.9
4xAA 8xAF [FPS] 68.8
8xAA 16xAF [FPS] 60.3
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16
1280×1024 noAA noAF
DX10 105.8
DX11 50.4
1680×1050 AAx2 AFx8
DX10 59.4
DX11 33.2
1920×1200 AAx4 AFx16
DX10 38.6
DX11 22.6
2560×1600 AAx4 AFx16
DX10 2.4
DX11 2.9
DiRT2
1280×1024

Artykuł Gigabyte Radeon HD 5870 Super Overclock 1024MB GDDR5 pochodzi z serwisu CRN.

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