Artykuł Gigabyte GeForce GTX 480 1536MB GDDR5 pochodzi z serwisu CRN.
]]>Kod producenta | GV-N480D5-15I-B |
Gwarancja [miesiące] | 36 |
Producent chipsetu | Nvidia |
Model chipsetu | GeForce GTX 480 |
Liczba jednostek zunifikowanych | 480 |
Pamięć [MB] | 1536 |
Wyjście HDMI | brak |
Wyposażenie i dane techniczne [pkt.] | 65 |
Chłodzenie (głośność) [pkt.] | 43 |
Wydajność [pkt.] | 55 |
Dane techniczne | |
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] | 700 |
Częstotliwość taktowania rdzenia bez obiążenia [MHz] | 51 |
Częstotliwość taktowania shaderów pod obciążeniem [MHz] | 1401 |
Częstotliwość taktowania shaderów bez obciążenia [MHz] | 51 |
Częstotliwość taktowania pamięci [MHz] | 3696 |
Typ pamięci | GDDR5 |
Szerokość interfejsu pamięci [bity] | 384 |
Czas dostępu [ns] | 0.4 |
Wyjścia | |
D-sub | brak |
DVI | tak |
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port | 0/1/0/0 |
Wyjście TV (PAL) | brak |
Sterowniki użyte w testach | 197,75 |
Wyniki testu | |
3DMark 11 (1.0.0.0) Performance | |
3DMark Score | 0 |
Graphics score | 0 |
Physics Score | 0 |
Combined Score | 0 |
GraphicsTest1 | 0.0 |
GraphicsTest2 | 0.0 |
GraphicsTest3 | 0.0 |
GraphicsTest4 | 0.0 |
PhysicsTest | 0.0 |
CombinedTest | 0.0 |
3DMark 11 (1.0.0.0) Extreme | |
3DMark Score | 0 |
Graphics score | 0 |
Physics Score | 0 |
Combined Score | 0 |
GraphicsTest1 | 0.0 |
GraphicsTest2 | 0.0 |
GraphicsTest3 | 0.0 |
GraphicsTest4 | 0.0 |
PhysicsTest | 0.0 |
CombinedTest | 0.0 |
3DMark Vantage (1.0.2) Performance | |
3DMark Score | 17973 |
GPU Score | 17218 |
GPU Test 1 | 55 |
GPU Test 2 | 46 |
CPU Score | 20695 |
3DMark Vantage (1.0.2) Extreme | |
3DMark Score | 9140 |
GPU Score | 8876 |
GPU Test 1 | 29 |
GPU Test 2 | 23 |
CPU Score | 20973 |
3DMark06 (1.2.0) | |
3DMark result | 22032 |
SM2.0 Score | 8306 |
HDR/SM3.0 Score | 11039 |
CPU Score | 5861 |
Far Cry 2 (DirectX 10) demo: Playback; all high | |
1280×1024 | |
noAA [FPS] | 136.12 |
4xAA [FPS] | 125.64 |
8xAA [FPS] | 109.6 |
1680×1050 | |
noAA [FPS] | 124.01 |
4xAA [FPS] | 108.87 |
8xAA [FPS] | 90.6 |
1920×1200 | |
noAA [FPS] | 109.87 |
4xAA [FPS] | 92.52 |
8xAA [FPS] | 76.17 |
2560×1600 | |
noAA [FPS] | 76.03 |
4xAA [FPS] | 62.69 |
8xAA [FPS] | 50.05 |
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast | |
1280×1024 | |
AAx0 | 56.56 |
AAx4 | 49.11 |
AAx8 | 48.21 |
1680×1050 | |
AAx0 | 44.91 |
AAx4 | 38.77 |
AAx8 | 38.15 |
1920×1200 | |
AAx0 | 36.75 |
AAx4 | 31.48 |
AAx8 | 30.98 |
2560×1600 | |
AAx0 | 22.32 |
AAx4 | 19.09 |
AAx8 | 18.87 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) | |
1280×1024 | |
Day [FPS] | 88 |
Night [FPS] | 81 |
Rain [FPS] | 86 |
Sun [FPS] | 43 |
Average [FPS] | 75 |
1680×1050 | |
Day [FPS] | 42 |
Night [FPS] | 40 |
Rain [FPS] | 41 |
Sun [FPS] | 25 |
Average [FPS] | 37 |
1920×1200 | |
Day [FPS] | 22 |
Night [FPS] | 21 |
Rain [FPS] | 21 |
Sun [FPS] | 15 |
Average [FPS] | 20 |
2560×1600 | |
Day [FPS] | 13 |
Night [FPS] | 13 |
Rain [FPS] | 13 |
Sun [FPS] | 9 |
Average [FPS] | 12 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows | |
1280×1024 | |
Day [FPS] | 102 |
Night [FPS] | 109 |
Rain [FPS] | 115 |
Sun [FPS] | 66 |
Average [FPS] | 98 |
1680×1050 | |
Day [FPS] | 64 |
Night [FPS] | 67 |
Rain [FPS] | 71 |
Sun [FPS] | 45 |
Average [FPS] | 62 |
1920×1200 | |
Day [FPS] | 47 |
Night [FPS] | 48 |
Rain [FPS] | 51 |
Sun [FPS] | 33 |
Average [FPS] | 45 |
2560×1600 | |
Day [FPS] | 29 |
Night [FPS] | 30 |
Rain [FPS] | 31 |
Sun [FPS] | 21 |
Average [FPS] | 28 |
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark | |
1280×1024 | |
noAA noAF [FPS] | 178.5 |
4xAA 8xAF [FPS] | 165.5 |
8xAA 16xAF [FPS] | 148.1 |
1680×1050 | |
noAA noAF [FPS] | 154.1 |
4xAA 8xAF [FPS] | 135.8 |
8xAA 16xAF [FPS] | 118.3 |
1920×1200 | |
noAA noAF [FPS] | 131.4 |
4xAA 8xAF [FPS] | 113.3 |
8xAA 16xAF [FPS] | 99.1 |
2560×1600 | |
noAA noAF [FPS] | 84.4 |
4xAA 8xAF [FPS] | 72.7 |
8xAA 16xAF [FPS] | 62.7 |
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 | |
1280×1024 noAA noAF | |
DX10 | 107.6 |
DX11 | 73.4 |
1680×1050 AAx2 AFx8 | |
DX10 | 59.7 |
DX11 | 44.1 |
1920×1200 AAx4 AFx16 | |
DX10 | 39.5 |
DX11 | 30.9 |
2560×1600 AAx4 AFx16 | |
DX10 | 24.1 |
DX11 | 20.3 |
DiRT2 | |
1280×1024 |
Artykuł Gigabyte GeForce GTX 480 1536MB GDDR5 pochodzi z serwisu CRN.
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