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- CRN https://crn.sarota.dev/tag/gigabyte-geforce-gt-430-oc-1024mb-gddr3/ CRN.pl to portal B2B poświęcony branży IT. Dociera do ponad 40 000 unikalnych użytkowników. Jest narzędziem pracy kadry zarządzającej w branży IT w Polsce. Codziennie nowe informacje z branży IT, wywiady, artykuły, raporty tematyczne Tue, 11 Oct 2011 13:32:00 +0000 pl-PL hourly 1 https://wordpress.org/?v=6.6.2 Gigabyte GeForce GT 430 OC 1024MB GDDR3 https://crn.sarota.dev/testy/gigabyte-geforce-gt-430-oc-1024mb-gddr3/ https://crn.sarota.dev/testy/gigabyte-geforce-gt-430-oc-1024mb-gddr3/#respond Tue, 11 Oct 2011 13:32:00 +0000 https://crn.pl/default/gigabyte-geforce-gt-430-oc-1024mb-gddr3/ Gigabyte GeForce GT 430 OC 1024MB GDDR3

Ogólnie:
Podkręcona karta graficzna ze zmienionym układem chłodzenia.

Wyposażenie: dostateczna
Karta na tylnym panelu ma wyjście HDMI, DVI oraz D-Sub
W opakowaniu znajdziemy śledzia low-profile
- brak oprogramowania użytkowego

Wydajność: mierna
Karta zdecydowanie lepiej będzie się sprawowała w komputerach do oglądania filmów bądź do pracy aniżeli w platformach dla graczy.
- niska wydajność w rozdzielczości większej niż 1280x1024!

Chłodzenie: mierna
Układ chłodzenia Gigabyte składa się z dużego radiatora oraz dwóch wentylatorów. Pracują one cały czas z tą samą prędkością obrotową.
+ niska temperatura w idle – 30 stopni C

Serwis i dokumentacja: dobra
+ gwarancja: 36 miesięcy

Podsumowanie:
Karty wyposażone w układy GeForce GT 430 to w chwili przystępny cenowo low-end Nvidii. Jedynym zastosowaniem jakie dla nich udało nam się znaleźć jest obsadzenie ich w platformach multimedialnych. Do gier się nie nadaje!

Artykuł Gigabyte GeForce GT 430 OC 1024MB GDDR3 pochodzi z serwisu CRN.

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Specyfikacja i wyniki
Kod producenta GV-N430OC-1GL
Gwarancja [miesiące] 36
Producent chipsetu Nvidia
Model chipsetu GeForce GT 430
Liczba jednostek zunifikowanych 96
Pamięć [MB] 1024
Wyjście HDMI tak
Wyposażenie i dane techniczne [pkt.] 60
Chłodzenie (głośność) [pkt.] 59
Wydajność [pkt.] 13
Dane techniczne
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] 700
Częstotliwość taktowania rdzenia bez obiążenia [MHz] 700
Częstotliwość taktowania shaderów pod obciążeniem [MHz] 1400
Częstotliwość taktowania shaderów bez obciążenia [MHz] 700
Częstotliwość taktowania pamięci [MHz] 1800
Typ pamięci GDDR3
Szerokość interfejsu pamięci [bity] 128
Czas dostępu [ns] 1.8
Wyjścia
D-sub tak
DVI tak
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port 1/0/0/0
Wyjście TV (PAL) brak
Sterowniki użyte w testach 266,58
Wyniki testu
3DMark 11 (1.0.0.0) Performance
3DMark Score 1066
Graphics score 937
Physics Score 7036
Combined Score 866
GraphicsTest1 4.05
GraphicsTest2 4.23
GraphicsTest3 5.77
GraphicsTest4 3.08
PhysicsTest 22.34
CombinedTest 4.03
3DMark 11 (1.0.0.0) Extreme
3DMark Score 330
Graphics score 294
Physics Score 7077
Combined Score 347
GraphicsTest1 1.47
GraphicsTest2 1.51
GraphicsTest3 1.35
GraphicsTest4 0.96
PhysicsTest 22.47
CombinedTest 1.62
3DMark Vantage (1.0.2) Performance
3DMark Score 4719
GPU Score 3753
GPU Test 1 11
GPU Test 2 11
CPU Score 20642
3DMark Vantage (1.0.2) Extreme
3DMark Score 1900
GPU Score 1813
GPU Test 1 5
GPU Test 2 4
CPU Score 20991
3DMark06 (1.2.0)
3DMark result 8729
SM2.0 Score 3473
HDR/SM3.0 Score 3043
CPU Score 5883
Far Cry 2 (DirectX 10) demo: Playback; all high
1280×1024
noAA [FPS] 39.59
4xAA [FPS] 30.87
8xAA [FPS] 25.23
1680×1050
noAA [FPS] 32.64
4xAA [FPS] 25.16
8xAA [FPS] 20.11
1920×1200
noAA [FPS] 27.19
4xAA [FPS] 20.43
8xAA [FPS] 16.19
2560×1600
noAA [FPS] 17.79
4xAA [FPS] 13.17
8xAA [FPS] 10.43
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast
1280×1024
AAx0 12.67
AAx4 10.55
AAx8 10.5
1680×1050
AAx0 9.84
AAx4 8.21
AAx8 8.16
1920×1200
AAx0 7.82
AAx4 6.45
AAx8 6.39
2560×1600
AAx0 4.62
AAx4 3.29
AAx8 3.52
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version)
1280×1024
Day [FPS] 21
Night [FPS] 20
Rain [FPS] 21
Sun [FPS] 10
Average [FPS] 18
1680×1050
Day [FPS] 10
Night [FPS] 9
Rain [FPS] 9
Sun [FPS] 6
Average [FPS] 9
1920×1200
Day [FPS] 4
Night [FPS] 4
Rain [FPS] 4
Sun [FPS] 3
Average [FPS] 4
2560×1600
Day [FPS] 2
Night [FPS] 2
Rain [FPS] 2
Sun [FPS] 1
Average [FPS] 2
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows
1280×1024
Day [FPS] 23
Night [FPS] 24
Rain [FPS] 25
Sun [FPS] 14
Average [FPS] 22
1680×1050
Day [FPS] 13
Night [FPS] 14
Rain [FPS] 15
Sun [FPS] 9
Average [FPS] 13
1920×1200
Day [FPS] 9
Night [FPS] 10
Rain [FPS] 10
Sun [FPS] 7
Average [FPS] 9
2560×1600
Day [FPS] 5
Night [FPS] 5
Rain [FPS] 6
Sun [FPS] 4
Average [FPS] 5
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark
1280×1024
noAA noAF [FPS] 49.0
4xAA 8xAF [FPS] 44.3
8xAA 16xAF [FPS] 38.9
1680×1050
noAA noAF [FPS] 38.8
4xAA 8xAF [FPS] 35.0
8xAA 16xAF [FPS] 30.8
1920×1200
noAA noAF [FPS] 30.7
4xAA 8xAF [FPS] 27.6
8xAA 16xAF [FPS] 23.6
2560×1600
noAA noAF [FPS] 18.6
4xAA 8xAF [FPS] 17.1
8xAA 16xAF [FPS] 14.8
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16
1280×1024 noAA noAF
DX10 23.6
DX11 15.3
1680×1050 AAx2 AFx8
DX10 13.2
DX11 9.2
1920×1200 AAx4 AFx16
DX10 8.6
DX11 6.3
2560×1600 AAx4 AFx16
DX10 1.2
DX11 0.9
DiRT2
1280×1024

Artykuł Gigabyte GeForce GT 430 OC 1024MB GDDR3 pochodzi z serwisu CRN.

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