Artykuł BFG GeForce GTX 295 1792MB GDDR3 pochodzi z serwisu CRN.
]]>Kod producenta | BFGRGTX2951792BE |
Gwarancja [miesiące] | 120 |
Producent chipsetu | Nvidia |
Model chipsetu | GeForce GTX 295 |
Liczba jednostek zunifikowanych | 240 |
Pamięć [MB] | 2 * 896 |
Wyjście HDMI | brak |
Wyposażenie i dane techniczne [pkt.] | 62 |
Chłodzenie (głośność) [pkt.] | 39 |
Wydajność [pkt.] | 34 |
Dane techniczne | |
Częstotliwość taktowania rdzenia pod obciążeniem [MHz] | 576 |
Częstotliwość taktowania rdzenia bez obiążenia [MHz] | bd |
Częstotliwość taktowania shaderów pod obciążeniem [MHz] | 1242 |
Częstotliwość taktowania shaderów bez obciążenia [MHz] | bd |
Częstotliwość taktowania pamięci [MHz] | 2016 |
Typ pamięci | GDDR3 |
Szerokość interfejsu pamięci [bity] | 2x 448 |
Czas dostępu [ns] | 0.8 |
Wyjścia | |
D-sub | brak |
DVI | tak |
Wyjście HD – HDMI/mini HDMI/Display Port/mini Display Port | 0/0/0/0 |
Wyjście TV (PAL) | brak |
Sterowniki użyte w testach | 197,45 |
Wyniki testu | |
3DMark 11 (1.0.0.0) Performance | |
3DMark Score | 19038 |
Graphics score | 18493 |
Physics Score | 56 |
Combined Score | 53 |
GraphicsTest1 | 20885 |
GraphicsTest2 | |
GraphicsTest3 | 21698 |
GraphicsTest4 | 8219 |
PhysicsTest | 10738 |
CombinedTest | 5873 |
3DMark 11 (1.0.0.0) Extreme | |
3DMark Score | |
Graphics score | 93.62 |
Physics Score | 83.68 |
Combined Score | 78.18 |
GraphicsTest1 | |
GraphicsTest2 | 89.14 |
GraphicsTest3 | 80.33 |
GraphicsTest4 | 70.55 |
PhysicsTest | |
CombinedTest | 92.98 |
3DMark Vantage (1.0.2) Performance | 74.37 |
3DMark Score | 63.08 |
GPU Score | |
GPU Test 1 | 68.42 |
GPU Test 2 | 56.69 |
CPU Score | 33.31 |
3DMark Vantage (1.0.2) Extreme | |
3DMark Score | |
GPU Score | 57.27 |
GPU Test 1 | 48.55 |
GPU Test 2 | 47.05 |
CPU Score | |
3DMark06 (1.2.0) | 46.69 |
3DMark result | 29.03 |
SM2.0 Score | 37.82 |
HDR/SM3.0 Score | |
CPU Score | 39.28 |
Far Cry 2 (DirectX 10) demo: Playback; all high | 31.89 |
1280×1024 | 30.75 |
noAA [FPS] | |
4xAA [FPS] | 25.05 |
8xAA [FPS] | 15.83 |
1680×1050 | 3.28 |
noAA [FPS] | |
4xAA [FPS] | |
8xAA [FPS] | 98 |
1920×1200 | 96 |
noAA [FPS] | 101 |
4xAA [FPS] | 44 |
8xAA [FPS] | 85 |
2560×1600 | |
noAA [FPS] | 38 |
4xAA [FPS] | 37 |
8xAA [FPS] | 38 |
Crysis Warhead (DirectX 10) demo: ambush; mode: enthusiast | 23 |
1280×1024 | 34 |
AAx0 | |
AAx4 | 15 |
AAx8 | 14 |
1680×1050 | 14 |
AAx0 | 9 |
AAx4 | 13 |
AAx8 | |
1920×1200 | 6 |
AAx0 | 5 |
AAx4 | 5 |
AAx8 | 4 |
2560×1600 | 5 |
AAx0 | |
AAx4 | |
AAx8 | 0 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 10) Ultra; DX10 profile + HDAO (Ultra version) | 0 |
1280×1024 | 0 |
Day [FPS] | 0 |
Night [FPS] | 0 |
Rain [FPS] | |
Sun [FPS] | 0 |
Average [FPS] | 0 |
1680×1050 | 0 |
Day [FPS] | 0 |
Night [FPS] | 0 |
Rain [FPS] | |
Sun [FPS] | 0 |
Average [FPS] | 0 |
1920×1200 | 0 |
Day [FPS] | 0 |
Night [FPS] | 0 |
Rain [FPS] | |
Sun [FPS] | 0 |
Average [FPS] | 0 |
2560×1600 | 0 |
Day [FPS] | 0 |
Night [FPS] | 0 |
Rain [FPS] | |
Sun [FPS] | |
Average [FPS] | 161.3 |
S.T.A.L.K.E.R.: Call of Pripyat (DirectX 11) Ultra; DX11 profile + HDAO (Ultra version) + tessellation + contact hardening shadows | 150.2 |
1280×1024 | 133.0 |
Day [FPS] | |
Night [FPS] | 137.2 |
Rain [FPS] | 125.0 |
Sun [FPS] | 105.5 |
Average [FPS] | |
1680×1050 | 118.5 |
Day [FPS] | 87.9 |
Night [FPS] | 65.5 |
Rain [FPS] | |
Sun [FPS] | 80.9 |
Average [FPS] | 69.9 |
1920×1200 | 56.5 |
Day [FPS] | |
Night [FPS] | |
Rain [FPS] | 99.6 |
Sun [FPS] | 0.0 |
Average [FPS] | |
2560×1600 | 64.5 |
Day [FPS] | 0.0 |
Night [FPS] | |
Rain [FPS] | 29.8 |
Sun [FPS] | 0.0 |
Average [FPS] | |
Resident Evil 5 (DirectX 10) DX10, Motion Blur on; Variable benchmark | 1.2 |
1280×1024 | 0.0 |
noAA noAF [FPS] | |
4xAA 8xAF [FPS] | |
8xAA 16xAF [FPS] | 0.0 |
1680×1050 | 0.0 |
noAA noAF [FPS] | |
4xAA 8xAF [FPS] | 0.0 |
8xAA 16xAF [FPS] | 0.0 |
1920×1200 | |
noAA noAF [FPS] | 0.0 |
4xAA 8xAF [FPS] | 0.0 |
8xAA 16xAF [FPS] | |
2560×1600 | 0.0 |
noAA noAF [FPS] | 0.0 |
4xAA 8xAF [FPS] | |
8xAA 16xAF [FPS] | 1 |
Unigine 2.0 wbudowany test wydajności high; full screen; AAx8 AFx16 | 0 |
1280×1024 noAA noAF | 0 |
DX10 | 0 |
DX11 | 41,7 |
1680×1050 AAx2 AFx8 | 41,2 |
DX10 | 3,4 |
DX11 | 3,3 |
1920×1200 AAx4 AFx16 | 59 |
DX10 | 58,6 |
DX11 | 12,7 |
2560×1600 AAx4 AFx16 | 12,5 |
DX10 | 51,4 |
DX11 | 50,6 |
DiRT2 | 7,6 |
1280×1024 | 7,4 |
Artykuł BFG GeForce GTX 295 1792MB GDDR3 pochodzi z serwisu CRN.
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